The Witcher 3

  • 你们好奇怪



    http://www.neogaf.com/forum/show ... mp;amp;postcount=93


    Ok wow, the text is small. I don't want to miss anything good. Here's a small few things I got that I loved.


    World supposedly 20% bigger than Skyrim's
    30-40 minutes to cross world on Horseback
    New streaming technology (CDRED Engine 3)
    Geralt's Memory is restored
    No chapters/acts
    Dude is fucking DONE fighting for everyone else
    Everything from solving MYSTERIES to slaying monsters
    Coming out on "all top-of-the-line" consoles - I'd say that confirms next-gen is in.


    http://www.neogaf.com/forum/show ... p;amp;postcount=513


    - The team felt it missed the huge freedom of open-world games like Skyrim
    - Proper mounted combat still being tested
    - Currently not a definite part of the game
    - Horses will be in, though, since they’re important for navigation
    - Ships float on the water in true physics interactions
    - Team has doubled in size
    - No chapters, acts, or any artificial break-points
    -Geralt can seamlessly cross from one end of the world to the other thanks to REDengine 3
    -No loading screens while traveling in the open world
    - Can explore on foot, by horseback, and via boat
    -Pursue your long-lost love, play the game of empires on behalf of the northern kingdoms that still claim independence, and thwart the nefarious Wild Hunt
    - Fast travel: instantly revisit any discovered location
    - Director Konrad Tomaszkiewicz: “A huge goal is to keep the high quality o four quests, with all the cinematics and impressive events and moments.”
    - Point of interest will always be in sight
    - Players will be beckoned to explore dank caves, embattled villages, decaying ruins, etc.
    -Over 100 hours of hand-scripted quests
    - Quests: help villagers, engineer the succession of the Skellige kings, etc.
    - Use monster hunting for adventure, incoming, and unique rewards
    - There are mini-games based on the area of the world
    - Ex: Skellige has knife-throwing
    - Gain exclusive rewards from mini-games
    - Don’t have to complete mini-games to proceed in the story
    - Monsters, bandits, traders, animals, and more will attack anyone they deem hostile
    -Enemies don’t scale to the player’s level
    - Slaying monsters, fighting hostile humans in the different forms they come in, collecting items, leveling up are in the game
    -World 40 times larger than the last game
    - Three different aspects to narration
    - Lowest level: free-form activities like monster hunting, crafting, individual standalone quests
    - Second step: political situation and Nilfgaardian invasion is resolved through the core plotline of the major areas (Skellige, Novigrad, No Man’s Land)
    -Each land has its own storyline
    -Can abandon the storyline, but will have repercussions later
    - Not doing a plotline is a choice the player has
    - Main narrative: search for Geralt’s loved ones and conflict with the Wild Hunt
    - Multiple branches of narratives that feed into each other
    -Don’t have to do anything outside the main storyline to beat the game
    - Could have help in a main-line encounter from an ally you gained in the Skellige archipelago if you’ve completed certain quests in certain ways
    - Major events in the main storyline are “gates” for the state of the world
    -Ex: village threatened by bandits might be abandoned after certain events if the player doesn’t help
    - Weather effects are dynamically generated and fully modeled as real volumetric clouds rather than being simply painted on the skybox
    - In contrast to the last game, Geralt encounters communities and individuals with monster-related problems that need solving
    - There aren’t contract-like assignments this time
    - Press the left trigger to turn on Geralt’s witcher senses
    - Can glean information from a crime scene upon discovering it
    - Within range of a scene of interest, the mechanic conveys clues to the player through the witcher muttering to himself and/or visual depictions of past events that represent Geralt’s reasoning
    - Time of day and other conditions determine where monsters appear and their abilities
    - Can strike critical areas in combat based on how much you learn about monster anatomy and tactics
    - The team is deciding between using a handful of in-combat special moves for particular attacks and a slow-motion quick-time event style
    - Monsters you defeat leave otherwise unobtainable alchemical and crafting ingrediants needed for making of unique items, potions, mutagens
    - These allow Geralt to gain special powers and upgrades in the new mutation development tree
    - These kills serve as the witcher’s primary method of income
  • a
    ak123
    讲狂猎了吗,这回是大结局走向?自走白狼要回母星吗?

    这回要搞全开放无缝地图?

    其实我对巫师系列最不满的还是没有全身重甲类的护具。虽然我知道白狼是轻装上阵的主,不过我还是不爽

    看图的话,这回白狼应该有新培养的变种人小弟了
  • g
    grimangel

    入正,没说的
  • w
    wakiz
    一头白发,连是老头还蓄须都看不出来……
    配合底下的文案,这是大镖客版狩魔猎人么……
  • 抠鼻屎男
    敢出必入!二代首发有中文一生粉!
  • 真实之影
    2代时候说过会确定是三部曲
    小弟?我怎么觉得又是个可以啪啪啪的妹子啊


    说道入正……我希望CDR能搞个牢固点的盒子或者别那么容易坏的赠品……
  • j
    jaytrance
    一代白金版的盒子还行,二代首发普通版的盒子我第一次开用力过猛直接撕开了赠品其实还好,挺丰富的,不过看人喷的都是典藏版那个石膏头。。
  • g
    godzillaqqq
    业界良心
  • 真实之影
    那个石膏基本上都是坏的,官方还搞过免费换新的……
  • V
    ViVac
    看上去碉堡了。
  • N
    Nosgoth
    这次看来该出钱买ce了。
  • h
    hypnossz86
    二代还没通呢......
    话说我超喜欢一代时主楼这种图的风格.....为什么二代变flash了.........三代要回归这种风格啊
  • c
    chichengjerry
    出了必入,然后放置play等打补丁再玩
  • G
    GA_Frank
    我有时候觉得,这个工作室简直在超进化…………
  • 范布伦
    数次出现在传闻中的主角——《巫师3》今日正式公布。CD Projekt今日在美国知名游戏杂志《Game Informer》上公开了《巫师》系列最新作——《巫师3:荒野狩猎》(暂译,The Witcher 3: Wild Hunt)。





    《巫师3:荒野猎杀》将采取非线性叙事方式,打造一个开放的世界,与先前作相比,本作世界是其30倍。这个世界规模甚至比《上古卷轴5:天际》的世界还要大,而全新的引擎RED Engine 3保证了这一切成为现实。


    《巫师3:荒野猎杀》预计将有2014年发售,登陆“PC以及一切可能高端平台”。本作中将无缝切换场景:从猛烈的暴风雨中岛屿到大都市;从遭受破坏的丛林到野外,都不会有任何读取进度的画面。



    波兰人威武霸气!想想自己还在做二货页游,哎,悔不及当初啊!
  • 雨落飘零
    波兰人又能烧钱了啊,真心对这帮人服了...
  • h
    huhu0007
    杰罗特变得好苍老。。。
  • m
    mairl
    次世代,,,得换电脑才能玩了,,
  • s
    sinner.0
    最喜欢的欧美RPG,没有之一
  • 万劫夜
    Wild Hunt 一直是翻译成“狂猎”
  • r
    ravage2
    希望没玩过前两作也能本作剧情无压力

    如果连进房子都不读取的话就牛逼大了
  • 绚烂航迹云
    我只想打开巫师1…
  • 万劫夜
    看来确实有大波波的政府支持,这制作进步完全超越成本限制,不然就是CD全体究极进化了
  • 四点钟
    求中文>_<
    2的中文版很良心哇
  • r
    regi
    良心游戏制作公司!
  • w
    woshenc
    祈祷我特莉丝别死...
    如果叶法尼和特莉丝让我选的话,我还是选特莉丝
  • 萨拉丁
    卧槽大波波又来烧钱了,真心佩服啊。

    不知道上次赚到的够烧多久。

    这次希望剧情给力点,不要再是人类非人阵营简单二分法了。我对西式RPG的选阵营实在腻歪的不行。
  • g
    grimangel
    站队问题还好吧
    其实我感觉现在的站队的处理已经比以前高明多了——当然质量效应3的三光结局除外……
  • 萨拉丁
    2可以不玩,1必须玩。
  • k
    koney
    这个起码要到2014年吧
  • a
    acgzero
    ...当年玩巫师1半小时跳出一次...
    然后就一直坑到现在
  • a
    ak123
    突然发觉白狼的本命都是波浪卷发
  • h
    huhu0007
    正宫终于看不下去把小三赶跑了?
  • q
    qyqlsnow
    1代都没玩过。。。人生不完整了。。。
  • h
    he0chen6
    cdr一贯红发控,叶发妮要不染发的话……你这话搞不好要反过来看
  • 泥鳅化石
    好吧,啥时候发售,不过不知道发售的时候460还能不能支撑游戏画面了。
  • 注册气功师
    卧槽太棒了

    千万要保留一代里黑夜的那个调调啊,我从没在任何一个游戏里看到那么棒的夜晚
  • 诸葛均
    大波波的地堂刀法师传都要出3了
  • 老弗
    说实话主角要是能多个算准敌人攻击时间然后按键闪避的技能,整个游戏的手感就能上个层次,实际游戏里北地最牛B的狩魔猎人如同一只土拨鼠似在地上滚来滚去。。。
  • a
    ak123
    看消息3将是系列最后一部,看来白狼真要回母星了

    顺道发个预告,虽然没啥实质内容
  • G
    GA_Frank
    消息里不是说滚翻已经没了吗,现在是旋转移动。一代里有这样的动作。
    可能本质一样,但时髦多了……
  • a
    ak123
    一代的小碎步很像跳芭蕾
  • k
    korex
    最近补了一些波兰学派的电影,完全被折服了
    现在CD Projekt RED又来玩这种超进化,只能感叹一句波兰人民多奇志