转载自指挥官基地
* Single Player unit Death Mechanic(其实看不太懂这是什么卵)
* Every Unit is named, and has full backstory(单位都有自己的名字和背景)
* No Resources (at all)(无资源)
* No Tech Trees (at all)(无科技树)
* MMO style upgrade ratings (green standard -> purple epic items)(单位都会有等级提升,绿色初始,紫色牛B)
* Players base of operations is a Battle barge,(玩家的出兵的地方因该是个战舰什么的,估计类似空投什么的模式,估计类似地面控制2那种投放模式)
* Dynamic World Meta Map(大型动态地图)
* Knock Back effects(击倒模式)
* Sync Kills now known as Extreme Kills(击杀动作好像更多样式了)
* Interactive Battlefield(交互式战场)
* Orks are kinda Slimy(蘑菇体积变弱小了)
* Multiplayer has Pre-Match Battle barge setting up(多人对战之前可以设置战舰的选项,估计就是给单位加各种技能,装备,和数量什么的,类似一个基地战前设置后,对战中就按照设置投放)
* Still more units to come(还有很多单位会公布)
* Possible Mission specific units(任务中会有特别单位出现)
* Army Painter Confirmed(单位涂涂乐仍旧会出现)
* Dawn of War 2 is optimised to run on Multi-Core Systems(DOW2在双核上玩优化较好)
* You can possibly play DoW2 on 3-year old PCs with decent frame rates.(3年左右的老电脑估计屏幕刷新率还可以,应该6800同等级以上的显卡就可以玩)
* Relic still quiet on Tyranids.(虫子还没公布,估计最后公布,否则relic会被火刑的)
* Dawn of War 2 will be better than Cats(说DOW2会比CATS好,CATS不知道是什么卵)