特地来把帖子顶上来
经历了1.2.0的大更新,最新版1.2.1
http://pan.baidu.com/s/1dD5tCOhhttp://urlxf.qq.com/?bQ3Qvi2游戏采用了新的引擎,增加了10种新道具,2个新人物。当然旧存档还能用,就是部分成就因为变更而需要重新打
两个新人物里,一个是近战型机甲角色,但能通过飞拳把自己拉向墙壁或敌人的方式快速移动;另一个是大厨,飞菜刀淋油什么的,同样很有特色,但比较难上手;
总的来说新东西不少,值得再来通一两遍体验一下。
另外1.1.0版本里就更新出来的古物系统也很不错的,取得后在选人界面激活,会为该次通关增加一些特殊条件。
具体更新列表有点长,我就懒得翻译了,直接贴
1.2.1
Gameplay- Huntress
- Huntress tooltips now properly reflect their intended damage values
- HAN-D
- HAN-D can now actually not shoot when dead
- HAN-D tooltips now properly reflect their intended damage values
- Commando
- Commando health is now properly adjusted to glass health
- Mercenary
- Massacre properly ends when failing to find a target
- Risk of Rain now runs on Mac and Linux
- Item despawns increased to 45 seconds from 30 seconds
- Dynamite no longer sticks to surfaces
- Mouse now re-centers at room start
- Deadzone moved from 0.2 to 0.25
- For Windows XP and Windows 8 users, save and preference data is loaded from AppData to properly sandbox
Bug Fixes- Gigantic Amethyst and Thqwibs no longer unlocks CHEF
- Fixed a rounding error where you would be a pixel into the ground
- The player can now properly multi-jump off of ropes
- Squishy properly gives buffs
- Fire trails will always be visible
- Enemies can now properly jump 1 tile high platforms
- Magma worm now properly tracks players
- Ifrit towers no longer delete blocks
- Young Vagrants now have health bars
- Soldier’s Syringe now properly unlocks
- Glass artifact damage is now properly 500%
- Hovering over tooltips now properly refresh past the first level
- Falling off the map now properly recovers you at the broken teleporter
- Artifact of Spirit now properly functions
- Barb wire now properly stacks with multiple players
- Application is now properly called ‘Risk of Rain’
- Controller now properly functions for Xinput (for those using PlayStation controllers, try Xpadder to map as an Xbox Controller)
- Pausing no longer moves you down rope
- Starting a game on the controller at 3x resolution no longer instantly puts you into the game
- Can now properly change controls in local co-op
- Music now properly plays in stereo
- Backup saves no longer override saves
1.2.0
Gameplay- Huntress
- Strafe damage reduced to 120% from 140%
- HAN-D
- HAN-D can no longer fire DRONE after death
- FORCE_REASSEMBLEY damage increased from 400% to 500%
- Acrid
- Acrid’s Caustic Sludge duration is refreshed when overlapped
- Mercenary
- Eviscerate now checks max range only on cast
- Risk of Rain now runs on a newer engine, improving performance
- 2 new classes are now in the game
- 10 new items are now in the game
- 6 new challenges introduced to the game
- Better scaling options introduced in the menu
- Improved clarity on meat nugget particles
- Mushrum no longer detonate on death
- Mushrum particles are now improved
- Enemy affix are now vibrantly colored
- Ifrit damage is now 1.5~2x stronger
- Cremator damage is slighty lower
Bug Fixes- Soldier’s Syringe no longer resets attack speed at high attack speeds
- Bighorn Bison’s hit box properly matches the sprite
- Providence no longer keeps up his superarmor buff indefinitely
- Colossus no longer spawns Golems inside walls
- Crowbars no longer always deal double damage to Magma Worms
- Fixed v**ical leash range on the Flame Drone
- Use item chest on the final stage only drops unlocked use items
- Use items better fit the HUD on cooldown
- The Enforcer can no longer can climb rope while shielded
- The Enforcer properly leaves shield mode when teleporting to another stage
- Improved Huntress arrow hitbox
- Sniper reload bar now properly disappears after death
- Sniper’s SCAN properly works with rotated enemies
- Dynamite Toss now properly works with the Shattered Mirror
- Variety of other bug fixes that I forgot to write down
- Ol’ Lopper now properly doubles damage on critical strike