真相有时候还不够好,但是还是面对现实吧

  • 不死但丁
    從英國的Xbox360官方雜誌上節錄下來的, KillZone 2 的Demo評價,評價正面.

    Being an office of many magazines, we all get to see the big competitor games when they come in. So, in the past year, between all the 360 love, well, we’ve seen LittleBigPlanet. And that’s about it. 2009 is already shaping up to be a little more varied though, and it began today when I noticed Killzone 2 preview code casually sitting on a desk in our sister magazine Play’s work area.



    Naturally, I asked for it to be put on, and twenty minutes of beautiful, gritty, heavy gunplay later, I’m back to post my impressions. It’s good. Really good in fact. this is the genre that has belonged to the 360 since its inception, but it finally looks like Sony has an Ace in its deck. Visually, Killzone 2 is quite something - besting even Gears 2 in the motion-blurred grey battleground stakes, and the weight and purpose of everyting from the weapons to the characters is somethign to behold. Most importantly, though, it’s really satisfying to play. The enemy AI, coupled with a well implemented cover system (unusual for an FPS) means Killzone 2’s skirmishes are uniquely challenging and gratifyingly meaty.




    Of course, the key to success in this genre is variety, and having only seen a snippet of the opening mission, it’s hard to judge whether Killzone 2 will switch up its speed and set pieces enough to enter the Pantheon of truly great shooters. But for a first impression - wow. Halo ODST has a lot to live up to.



    XBO上那些fps以及GOW系列就要过时了

    [本帖最后由 不死但丁 于 2009-1-14 12:25 编辑]
  • q
    qazwsxqwer
    呃...能不能用红色标出重点....
  • 不死但丁
    重点是\"Xbox360官方雜誌\"

    以及中间那段
  • d
    dogsoldier
    我看了GT/Eurogamer的preview,雷的可能性很小,除了那个多余的掩体系统,玩法上算是当红的COD方程式

    不过就算kz2的游戏素质真的高出当下fps一截,它也不可能形成halo.cod那样的一种效应。
  • p
    psi2001
    自从MGS移植那事丢了大脸后就开始圆滑了。。。。。。。。。。。。。
  • o
    oz01
    楼主
    拜托你休息一下吧
    就算你不休息
    索黑们也是要休息的
  • f
    fura
    Naturally, I asked for it to be put on, and twenty minutes of beautiful, gritty, heavy gunplay later, I’m back to post my impressions. It’s good. Really good in fact. this is the genre that has belonged to the 360 since its inception, but it finally looks like Sony has an Ace in its deck. Visually, Killzone 2 is quite something - besting even Gears 2 in the motion-blurred grey battleground stakes, and the weight and purpose of everyting from the weapons to the characters is somethign to behold. Most importantly, though, it’s really satisfying to play. The enemy AI, coupled with a well implemented cover system (unusual for an FPS) means Killzone 2’s skirmishes are uniquely challenging and gratifyingly meaty.

    在20分钟美丽,强韧的激烈枪战之后,我来发表我的感想。它是款好游戏,实际上是非常之好。它的硬派风格更适合于360平台,但现在看来Sony终于拥有了他自己的王牌。视觉上,KZ2确实是那种——比战争机器2更好,在动态模糊营造的战场氛围,人物和武器的质感与他们的作用上。最重要的是,玩起来实在很舒服,敌人的AI,全新的掩体系统(在FPS游戏中不多见)都告诉我们,KZ2实在是一份独特、富有挑战性,令人满意的大餐。

    英语不好

    [本帖最后由 fura 于 2009-1-14 13:30 编辑]
  • f
    fura
    it’s hard to judge whether Killzone 2 will switch up its speed and set pieces enough to enter the Pantheon of truly great shooters. But for a first impression - wow. Halo ODST has a lot to live up to.
    ——————————————
    很难说,Killzone 2会不会加速前进并成为殿堂级射击游戏的标杆,但我的第一印象是:哇啊,Halo ODST 还需要提高。
  • f
    forest_noir
    在S1看KZ2讨论看了很久,发现没人抓到点子上。
    KZ制作组在多人对战上花了那么心血,都被你们无视了......

    掩体系统那种小朋友的东西,在多人对战里面就直接取消掉了。
  • b
    blue999new
    编辑掉

    [本帖最后由 blue999new 于 2009-1-14 14:10 编辑]
  • b
    blue999new
    很遗憾,在成品版KZ2都烂大街的今天,S1几乎没人玩过呆毛,更别说多人对战了。
  • 不死但丁
    想讨论的可以去这贴:
    http://bbs.saraba1st.com/thread-428202-1-1.html

    其他贴都是用来战的
  • b
    blue999new
    真相有时候确实不够好,但是还是面对现实吧

    There is no collector’s edition slated for Killzone 2. Guerrilla Games has put all of their effort into creating this masterpiece of a game, so we didn’t actively pursue a CE.

  • s
    sksksama
    楼上+1
    不过国外游戏跌价很快的,没有白金版也照样19美刀收
  • 不死但丁
    知道什么叫看呆了吗?:

  • p
    peipei6955
    我等着面对现实……嘿嘿
    我是软饭!
  • k
    krit


    ...
    一代有和Halo2一模一样的铁盒的...
  • a
    ak22ak
    再好也只是一款FPS游戏,引擎送给NB做高达把......要不送给脱魔裤做零5