下面是官方论坛对ancient的总结(版本为V1) This is meant to be a starting point for ancient discussions, and represents what I've found through discussions with other users. It's by no means a finalized list. It is both organized by tier, and within the tier: any ancient in the list is theorized to be better than any ancient listed under him/her. Top: Siyalatas/Bonus idle DPS (25%/level up to level 10, 24% from 10-19, etc) Libertas/Bonus idle Gold (25%/level up to level 10, 24% from 10-19, etc) Juggernaut Vaagur/Reduced skill cooldown (-5%/level, cap -75%) Atman/Increased Primal chance (1%/level, cap 25%) Solomon/Bonus Primal Hero Souls (5%/level, diminishes starting at 100%) These are pretty self-explanatory, and are pretty widely agreed upon. Siyalatas, Libertas, and Juggernaut are useful even for people with low soul counts, and Vaagur/Atman/Solomon increase your soul count immensely later on (even if you aren't spamming Dark Ritual). Upper-Middle: Mammon /Bonus Gold dropped (5%/level) Fragsworth/Bonus Click damage (20%/level) Kumawakamaru/Monsters to next level (-1/level) Bhaal/Bonus Critical damage (15%/level) Mimzee/Bonus Gold from Treasure Chests (50%/level) Dora/Increased Chests chance (20%/level) Dogcog/Decreased Hero cost (-2%/level) Mammon stacks well with Libertas, and is the second best Gold ancient. Fragsworth increases the single largest combination for burst damage (clickstorm/lucky strikes/super clicks) by a significant amount. Kumawakamaru can decrease some time wasted fighting trash mobs in lower levels and speeds up time to get to upper bosses so that cooldowns only need to be refreshed once instead of twice, even if he doesn't help as much when one is limited by cooldowns/gold and costs a very large amount of souls. Bhaal, similarly to Fragsworth, is in UM because crits are especially useful. Mimzee is Mimzee, but doesn't have the psychological benefits of seeing tons of gold accumulating at once. Dora is somewhere near Mimzee, but is hard to quantify to due an apparently variable chest rate- but lategame players swear by her. Dogcog is hard to compare directly to the other two, but averages a 4% Gold increase per level at cap. Middle: Fortuna/10x Gold Chance (.25%/level) Argaiv/Increased Gilded bonus (2%/level) Isis/Increased starting zone after ascension (1/level) Bubos/Decreased Boss Life (-2%/level) Pluto/Bonus Gold from Golden Clicks (30%/level) Berserker/Extended Powersurge (5s/level) Energon/Extended Metal Detector (5s/level) Chawedo/Extended Clickstorm (5s/level) Fortuna is outshadowed by other gold ancients rather heavily (see here), but is still useful when combined with the others- and nets a 1.9x bonus at cap (compared to Dogcog's 2x). Argaiv was heavily nerfed, but still doubles gild effects at level 25. Isis raises your starting zone when you ascend, which saves time spent instakilling enemies. Bubos may get an average of a 4% DPS increase per level at cap, but he only affects bosses. Pluto is useful alone and increases the Golden Clicks skill fairly massively, but that can only be used once every 15 minutes max. Berserker now breaks Libertas/Siyalatas bonuses, but still doubles DPS, is useful alone, and ties with the shortest cooldown. Energon synergizes well with almost all gold ancients (except Libertas), but caps at an extra minute (so you can have double gold activated 20% of the time rather than 6.67% of the time). Chawedo is basically required for all of the other click-based ancients, but is not very useful at all on his own. Low: Sniperino/Extended Lucky Strikes (5s/level) Hecatoncheir/Extended Super Click (5s/level) Kleptos/Extended Golden Clicks (5s/level) Chronos/Extended Boss Fight timers (5s/level) Morgulis/Bonus Hero Soul DPS (11%/level) Khrysos/Extra starting gold (1 hero's worth/level) Thusia/Extra Treasure Chest health 100% Sniperino, Hecatoncheir, and Kleptos are all useful in conjunction with clickstorm (whether or not one is facing a boss), but are relatively useless on their own. Chronos is useful when all the above ancients are leveled, but doesn't do much on his own (and the other extension skills are lower tiers as well). Morgulis is a Hero Soul bank that basically gives 10% DPS interest per soul, and you will always be holding a large percentage of your total souls (for example, instead of holding on to 100 souls, you can spend them all on Morgulis and get +1100% DPS instead of +1000% DPS); his cost is an ancient slot, which becomes large later in the game, and he requires a huge investment simply to break even (much less double your DPS). Khrysos gives up to Natalia during ascensions at cap, which can be done in less than 5 minutes otherwise (especially at that number of souls). Thusia only works in conjunction with golden clicks, which should comprise a very small portion of the time, but is now no longer a detriment. Useless: None!