废滚4全perk细节/全地图发布,来撕逼

  • s
    sndawang2
    找爹游戏报啥期望?哦这次是找儿子我就是逛地图玩的,要欣赏艺术品steam买真辐射去($3.99)
  • m
    mimighost
    对话系统原来是这种样子的。。。不说说文本量爆棚么
  • 卖哥
    有制造系统还物品不会再生……
  • h
    huhu0007
    尼玛,手贱点了辐射4百度吧,被迎面剧透一脸血
  • z
    zxlice
    靠,看了视频我觉得并不差啊,并且滑步也没有我想的严重。买买买
  • b
    bejweled
    射射
  • g
    g54088
    避免玩家蹲一个地方刷零件吧。
  • P
    Paradox7
    不用再每次跑到望海崖修枪了。。
  • t
    trentswd
    去看了看果然很多
  • 和谐圣光
    随便逛逛瞎转转,看看这个世界也有错么?
  • 万劫夜
    耐久没了,本来是个应该深化的设定,然而这种思路下负重还是留着,真是匪夷所思的坚持,负重在XX化上的影响比耐久大多了
  • 和谐圣光
    看了评论我更期待了
  • 杰尔古格m
    有生存模式的话,负重理所当然是要有的

    不过即便如此能带这么多东西就够不真实的了,还不如单独出一个生存版辐射,只能带少量物品,除了吃喝以外还必须睡觉,等等
  • z
    zerg12345
    看来这次全10能力很容易了,升级直接加点

    ----发送自STAGE1 App for Android.
  • 督战政委
    道德值回归
    废滚3里那个叫啥来的?
  • 普片
    小众变大众,cult变3A。一个买来的孩子,得到了这样的待遇(而且还获准偶尔能和亲爹重温旧梦,穿着后爹给买的新衣裳),辐射遗老们怎么就这么不知足呢,你看看英雄无敌遗老,同样是经典,同样是后爹,一个天上一个地里。
  • c
    crimsonarmor
    karma
  • 督战政委
    我记得当时解释的很高大上,但是玩起来没觉得和道德值有多大区别。
  • 危险流浪者
    karma应该翻译成业报,老滚里偷东西没被发现就没问题,但辐射3不管发没发现都要降业报

    ----发送自STAGE1 App for Android.
  • 9
    9090asd
    辐射3的业报实际上是自我认同吧
  • 普片
    我觉得知乎有一篇评论概括得很到位。
  • -
    -v-
    啊这个安心啦,你看老滚有天际之秋这神mod
    搞不好到时候会有废土之秋呢
  • k
    konev
    附议!

    而且看视频画面比截图好多了…………完全满意!
  • s
    sndawang2
    呔!黑岛天使就是要审判罪恶的逼赛!你们可要小心了!天使们注册了“范布伦”了!
  • s
    sndawang2
    b社就是不思进取,看看人家黑岛正统,这才叫进步
  • h
    huhu0007
    亲爹不按时寄赡养费,面临被取消探视权的威胁。。。我这是在说《蚁人》
  • t
    trentswd
    我已经搞不清哪些是反串黑曜石粉哪些是反串杯赛粉了,你坛好复杂
  • b
    blackwhalebest
    First off, most of the screenshots clearly show shadows. There are a couple rough ones (Vault 111 Exit 'landscape view', bobblehead desk shot, etc.) By and large however, the game looks very solid. You cannot say FO4 looks "just like FO3 or NV" and then when clear evidence to the contrary is shown, turn around and say, "Oh, well FO3 sucked to begin with, so of course this looks better." You can't have it both ways- the bottom line is, FO4 clearly, objectively looks superior to FO3 in every measurable way.

    Secondly, to the whole "MS Paint UI" business: Fallout takes place in an alternate future history, heavily inspired by an "idealized" 1950s "Space Age Americana" aesthetic. This in turn informs the simplistic monochromatic computer terminal displays, which in turn informs the overall look/feel of the UI (and PipBoy). To put it simply, the UI is intentionally basic and 'campy'. You can choose to like it or not; but if you have any understanding of Fallout and its lore/historical context, it makes complete sense. Criticizing something for "not looking good" based on an assumed lack of competence on BethSoft's part just shows your ignorance of what Fallout is all about.

    Thirdly, let's put graphic comparisons to other 'pseudo-open world' RPGs to bed right now:
    The Witcher 3, MGSV, Dragon Age: Inquisition...none of these are actually open world games. All these games feature segmented, smaller regions that are non-contiguous, only traversable through an overworld map. In Skyrim, you can literally ride your horse from Riften to Markarth without interruption.
    Furthermore, many of these aforementioned games feature a lot of lifeless, 'dead wilderness' once you get out of the major towns/zones of action. In Skyrim, you are constantly running into caves, forts, barrows, villages, mines, ruins and dynamic random interactions with hunters, bards, traders, citizens and guardsmen. There is hardly ever any downtime or dead space in Skyrim, whether you're in a bustling city or the middle of BFE.
    Nearly every physical object in FO4 can be interacted with dynamically; whether physically picked up in real-time, or used for a variety of purposes, such as crafting, building, character/stat development, etc. In most other WRPGs, your item interactions are limited to loot caches with static images inside that represent an item that either has limited function, or is simply meant to be sold off as "junk".
    No other RPG allows you to build large settlements from scratch in multiple locations throughout the world, in the unique manner the player sees fit. No other RPG (or shooter for that matter) offers a layered armor system, a separate customizable power armor system, AND over 50 base weapons and 700+ modifications.

    I think given the scope/ambition, size and density of what BethSoft are trying to accomplish, the game looks great. At the end of the day, none of us (except the journalists and lucky few screenshot posters) have actually played the game yet. I think many of the 'graphic crusaders' here are forgetting that intangible 'sense of wonder' we ALL get when we fire up a BethSoft RPG for the first time and take in the experience. Then we look up and wonder where the last three months just went. That's something that BethSoft always delivers in spades; it's something that transcends graphics fidelity and is exactly why their titles always invariably win GOTY.

    GOTY已经盖棺定论啦还不快买买买
  • z
    zxlice
    安能辨你是粉黑
  • 9
    9090asd
    鬼佬传得这个视频碉堡了

    过肩摔


    https://vid.me/pcCj
  • q
    qqq1942
    简单说一下是什么意思吧!
  • x
    xxxllz
    可以调身材也是一大进步
  • e
    eglath
    都是扭曲的杯赛蜜
  • i
    itzpapalotl
    现实中东西没那么容易坏但是该背该扛还是免不了的
  • 一个过路的
    硬要说的话,应该分很多耐久各不相同且不可修复的劣质枪械。
  • t
    trentswd
    我想这是因为老滚五就可调
  • n
    naclken
    B社吸收MOD功能不是很正常么,这次捏脸的顶点编辑器也是学MOD的……
  • b
    blackwhalebest
    巫师3mgs5都是垃圾,要读盘的游戏都是垃圾,杯赛最高,自由度无人能敌,goty盖棺定论
  • 万劫夜
    各种200年的古董和不容易坏实在搭不上边,再说模拟现实B社多半不会去考虑的
  • 大哀之君
    作者谁,swimdramasex?
  • 大脑
    有没有适合手柄的武器,已经玩不动FPS了,这一代打算全程V过去
  • s
    shimotsuki14
    我在想买PC版好还是PS4版好。PC用的是GTX560Ti
  • 安姆闲人
    这情怀大厂真能撑那么久啊
  • 蓝雉
    有近战武器,你可以当老滚玩
  • 搞不好是哈士奇
    T
    G
    M
  • s
    sndawang2
    每一代辐射我都玩通关了,废土2没空玩,我得出的结论是:元老和遗老们晕3d.....
  • t
    trentswd
    杉果说6号发key,预载无忧
    今天微博上的辐射4内容的评论满屏游戏性